floh1695/monstergame

语言: Python

git: https://github.com/floh1695/monstergame

捕捉和繁殖怪物的游戏。
A game for catching and breeding monsters.
README.md (中文)

Monster Raising游戏将在稍后命名

概念

这个游戏在概念上与龙战士/任务类似 怪物游戏,但具有更丰富的属性系统。认为黑暗灵魂喜欢 属性系统与经典怪物提升游戏外壳。

基本思想是制作一种机械更深层次的龙战士/任务 怪物,在后来的口袋妖怪游戏中发现了更强大的战斗。

上下文

通用设置

另一个未来世界,有技术,但人类进化 这些怪物所以有些技术在我们的水平,但有些(即武器)远远落后。 唯一的超自然物品是很久以来的神器和怪物本身。

故事

你开始在一个大家庭中作为一个贫穷,挣扎的孩子/青少年/年轻人开始游戏。该 你所属的帝国相对平和并且与之相处得很好 怪物,和平。

然而,他们目前正被另一个帝国入侵。这个帝国使用怪物 以你的帝国从未想过的方式进行战斗,结果,你的帝国拥有 一段时间以来一直在输掉这场战争。你的帝国变得绝望。

他们开始从任何地方招募怪物驯兽师。他们来到你的村庄和你 被迫试用。你成功地展示了驯服怪物的能力,然后就是这样 送去训练。

在训练期间,您将被派往远方的村庄,城镇和城堡。沿 你的旅程中你会发现许多怪物,变得更加驯服,而最后的选择也会变得更好 结束这场持续了这么久的战争的主要力量。

核心(功能)

  • 强大的怪物繁殖
  • 深入,基于回合的战斗
  • 高怪物种类

机械学

目前尚未决定

动词

目前尚未决定

最后的说明

这里的一切都可能发生变化。

本文使用googletrans自动翻译,仅供参考, 原文来自github.com

en_README.md

Monster Raising Game to be named later

Concept

This game is going to be similar in concept to the Dragon Warrior/Quest
Monsters games but with a more rich attribute system. think Dark Souls like
attribute system with a classic monster raising game shell.

The base idea is to make a mechanically deeper form of Dragon Warrior/Quest
Monster, with a more robust combat found in later Pokemon games.

Context

General Setting

An alternate future world, where there is technology, but humans evolved with
these monsters so some tech is at our level but some (namely weaponry) is far behind.
The only supernatural items are artifacts from long past and the monsters themselves.

Story

You begin the game as a poor, struggling kid/teen/young adult in a large family. The
empire you belong to has been relativley peaceful and has gotten along well with
monsters, and is at peace.

However, they are currently being invaded by another empire. This empire uses monsters
for battle in ways that your empire never thought of, and as a result, your empire has
been losing this war for a while. Your empire grows desperate.

They begin recruiting monster tamers from anywhere. They come to your village, and you
are forced to tryout. You successfully show your ability to tame monsters, and are then
sent away for training.

While training, you are sent on missions to far away villages, towns, and castles. Along
your journey you discover many monsters, become better as a tamer, and ultimatley become
a major force in ending this war that has gone on for so long.

Core (features)

  • Robust monster breeding

  • Deep, turn based combat

  • High monster variety

Mechanics

Currently undecided

Verbs

Currently undecided

Final Note

Everything here is subject to change.